Cosy Room 
 
 
  On the screen
 
 
  The Cosy Room is full of things that let the Agent experiment and explore. All of the games 
  have levels with no fixed targets and many have no targets at all. Just as a child might 
  explore colour and form freely with a set of paints, so they can explore shape and number 
  without the need to ‘get the right answer’ - they can simply play with mathematics and get 
  it to do things that they want it to, not what someone else has set them to do. 
  Having said that, some of the levels do have targets for children who want to challenge 
  themselves but even those can be flexible. For example, the calculator can set a target 
  number to make and the Agent can use whatever numbers they want to make that total.  
 
 
  The Brain Gain meter shows the Agent’s progress towards their next sticker.
  The icons launch the games and interesting things.
  The scroll arrows let you look around the room.
  Numberjack 7 is always there to give spoken help if needed.
 
 
  Links to items in the cosy room:
 
 
  
 
 
  (click the icons for more details)